![]() Now you see the Settings Editor with the installed configurations on the left. To open the CMake settings editor, select the Configuration drop-down in the main toolbar and choose Manage Configurations. However, if you prefer to edit the file directly, you can select the Edit JSON link in the upper right of the editor. It's intended to be a simpler alternative to manually editing the CMakeSettings.json file. The editor lets you add CMake configurations and customize their settings easily. If you maintain projects that use a CMakeSettings.json file for CMake build configuration, Visual Studio 2019 and later versions provide a CMake settings editor. For more information on CMakePresets.json, see Configure and build with CMake Presets. CMakePresets.json is supported directly by CMake and can be used to drive CMake generation and build from Visual Studio, from VS Code, in a Continuous Integration pipeline, and from the command line on Windows, Linux, and Mac. CMakePresets.json is supported by Visual Studio 2019 version 16.10 or later and is the recommended CMake configuration file. void AudioPluginAudioProcessor::processBlock(juce::AudioBuffer &buffer,Īuto *channeldata = buffer.getWritePointer(0) Īuto *channeldataL = buffer.getWritePointer(0) Īuto *channeldataR = buffer.getWritePointer(1) įor (int i = 0 i < buffer.Visual Studio uses a CMake configuration file to drive CMake generation and build. Delete the contents of the function and replace it with the following code. The processing of the plugin is handled in processBlock(.) method of PluginProcessor.cpp, which we are going to edit. Now we need to make the plugin do something. ![]() Here we have setup the project to build only the VST3 plugin and copy it to C:/VST3 Edit the source code For our purposes we will only change some settings under juce_add_plugin() juce_add_plugin(AudioPluginExample The JUCE CMake API explains all the available settings. Now you can go on to change other settings. We already copied in the JUCE directory into our project, so we need to tell CMake to add it by uncommenting the following line add_subdirectory(JUCE) We can either add the JUCE directory to our project or install JUCE globally on our system. First, we need to tell CMake where the JUCE headers are located. The CMakeLists.txt file specifies how your project is built. Your file structure should look like this. (You only need the extras and modules subfolders). You will also need to make a copy of the main JUCE folder inside your project. Copy the contents of this folder into your project directory. You can find it in in your JUCE download under JUCE\examples\CMake\AudioPlugin. JUCE has provided us with some boilerplate code for CMake audio plugin projects. (Note: Opening VS Code from the start menu or a command prompt won't work because the necessary path environment variables not set) cd C:/Code Open the Developer command prompt and navigate to the folder which you want to set up your project in. This gives us a better idea of what's happening. Note that we are NOT using Projucer (JUCE's own project-configuration tool), but instead using CMake to setup the project. You should see a copyright message with the version and basic usage description. ![]() To verify the installation, type 'cl' inside the Developer Command Prompt. It's installed with the compiler and can be accessed from the start menu. To use MSVC from a command line or VS Code, you must run from the Developer Command Prompt for Visual Studio. Note that the installation doesn't add the compiler to the global system path. ![]() Check the Desktop development with C++ workload and select Install. This will launch the Visual Studio Installer, which will bring up a dialog showing the available workloads. (Alternatively, you can download Visual Studio itself if you are planning to use the IDE) scroll down until you see Tools for Visual Studio 2019 under the All Downloads section and select the download for Build Tools for Visual Studio 2019. Microsoft Visual C++ (MSVC) can be downloaded from the Visual Studio downloads page. Let's get started! Install the MSVC compiler toolset We'll be making the simplest plugin in the book - a mute. In this post we will go over how to set up a development environment on Windows and make a simple audio plugin using Microsoft Visual C++ (MSVC) and CMake. If you are new to C++ and JUCE, coding up a plugin can be a daunting task. JUCE is a C++ library that can be used to develop your own audio plugins from scratch. ![]()
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